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Simple Positive Play at the Library is about making creative, playful, and educational resources more accessible to young people and their families. Here is a story about the formation of the small non-profit organization Simple Positive Play in the driveway of a small town and its progress to operating in a building in Ferguson, Missouri. The theories that fuel its continued growth. The organization is inspired by libraries and the concept that youth public library workers can work with the community to design services.
Simple, positive play, as a concept, is about analyzing the resources available and using them to move an idea forward in manageable ways. The next step is to reflect upon those experiences in order to find small ways to improve the product or service with the input of users and stakeholders. Ways to do this include engaging in participatory design, engaging in the design thinking process and facilitating open-ended play experience. Beyond implementing programs, it is equally important to assess the impact these experiences provide for the community and share stories of successes and perceived failures.
The book:
Explores the nuance of the work done by youth public library workersConsiders a more participatory approach to designing library servicesEncourages readers to recognize the benefits of open-ended exploration
The thousands of public libraries located throughout the United States are learning establishments embedded in communities. The focus on youth services looks different in each location and the professionals providing these services are just as eclectic. This book promotes the collaborative process inherent in providing quality youth services within a community and will prove to be insightful for current and future library professionals, in addition to families, community leaders, and educators.
Published | 08 May 2023 |
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Format | Paperback |
Edition | 1st |
Extent | 152 |
ISBN | 9781538172957 |
Imprint | Rowman & Littlefield Publishers |
Illustrations | 6 b/w photos |
Dimensions | 223 x 152 mm |
Publisher | Bloomsbury Publishing |
In this consideration of play in the public library sphere, Ilardi interweaves her story of forming a nonprofit with reflections on child development and design thinking research. Ilardi recounts her own background as a public youth librarian that led to her creating the nonprofit Simple Positive Play in the St. Louis, MO, area. She maps research on youth development (think Piaget, Dewey, and even Mr. Rogers), youth librarian history, participatory design, ALSC core competencies, and other scholarly frameworks onto the narrative of starting a new business. The earnest and wholesome tone conveys the writer’s personality. Readers can easily imagine these principles in action at a storytime, gaming club, or teen advisory group. Slim and storytelling-rich, this once insider, now outsider perspective gives youth librarians a theoretical and practical grounding in a fail-fast, open-minded methodology for working with youth and families in public libraries. The lessons learned in incorporating this approach in programming and partnering with school librarians are most useful for early career librarians. For more seasoned staff or librarian administrators, this book offers an introduction to or a reminder of the benefits of a collaborative community mindset.
Library Journal
Simply telling someone to start playing at their library can be overwhelming. In Simple Positive Play at the Library, Jennifer Ilardi breaks down how and why to support open-ended play in libraries by leveraging the power of community collaboration. With her advice you too can turn your library into a 'playground where young people can utilize what they know to explore their interests,' as Ilardi puts it.
Noah Lenstra, associate professor of Library & Information Science at the University of North Carolina at Greensboro and founder of Let's Move in Libraries
Simple Positive Play at the Library is an approachable way of adopting the Simple Positive Play concept in a contextualized, active learning setting. Ilardi clearly illustrates the educational benefits of implementing the model, and offers experience-backed examples of how to work it in at your own institution. Her idea of using play to learn, is one that can, and should, be adopted at every library.
Andrea Gallagher Nalls, author of Come, Stay, Learn, Play: A Guide to Making the Museum Experience and director of experience and operations at the Tampa Bay History Center
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