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Description
This is the first book to provide practical guidance for library staff on virtual storytime planning and production. Learn how to design virtual youth services tailored to patrons in different communities, and how virtual programs serve as a form of community outreach.
Included in this guide:
Case studies of successful virtual storytime programsCreative examples of potential programs, which can be developed and adaptedSimple tips on how to increase production value, regardless of available space and equipmentFeatures of virtual storytime software with which presenters should familiarize themselvesA comprehensive list of websites, software applications, and assets for creating and sharing virtual programsAn overview of laws concerning online privacy and the use of copyrighted materials in virtual storytimesBackground information and talking points addressing the benefits and drawbacks of screen time for young patronsSample training syllabus, outline, script, and reflection questions for virtual storytime staff
Children’s librarians will find useful case studies, tips, and resources in this volume.
Table of Contents
Chapter 1: Choosing A Virtual Format
Identifying audiences and developing goals
Synchronous versus asynchronous storytimes
Exploration of virtual formats
Chapter 2: Technological Considerations
Hardware requirements and recommendations for library staff and patrons
Accessibility best practices
Web conferencing software features
Image, presentation, and video software features
File storage and organization
Chapter 3: Legal Issues
Privacy Laws
Storytime and Fair Use
Public domain and original content
Creative Commons and attribution
Copyright and permissions
Avoiding issues with copyright algorithms
Chapter 4: Planning and Preparation
Planning: Now With More Technology
Production quality tips
Planning interactive virtual storytimes
Book and media selection
Preparing outlines and scripts
Chapter 5: Showtime
Strategies for common challenges
Best practices during synchronous storytimes
Best practices for recording
Finishing touches in editing
Chapter 6: Engaging Staff
Key competencies for virtual storytime staff
Screen time and media mentorship
Training for virtual storytime
Avoiding and addressing staff burnout
Chapter 7: Outreach and Promotion
Creating meaningful partnerships
The marketing funnel
Digital marketing best practices
Social media engagement methods
Appendix A: Software and Websites for Content Creators
Appendix B: Case Study: Read With Us TV Series
Appendix C: Case Study: Daniel Tiger Storytime on Facebook Live
Appendix D: Sample Outline, Script, and Reflection
Product details
Published | 15 Aug 2022 |
---|---|
Format | Paperback |
Edition | 1st |
Extent | 156 |
ISBN | 9781538158500 |
Imprint | Rowman & Littlefield Publishers |
Illustrations | 8 b/w photos; 1 table; 4 textboxes |
Dimensions | 262 x 221 mm |
Series | Practical Guides for Librarians |
Publisher | Bloomsbury Publishing |