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Philosophies of Illusion

An Anthology of Unreal Worlds

Philosophies of Illusion cover

Philosophies of Illusion

An Anthology of Unreal Worlds

Description

In an age of rising holograms, virtual realities, metaverses, and artificial intelligence, it has become increasingly essential to trace the long-winding, multi-dimensional histories of illusion that have emerged over time across the world.

Illusion Chamber studies seventeen iterations of illusion: dream, nightmare, mirage, hallucination, fantasy, figment, spell, simulation, story, vision, rumor, superstition, miracle, game, lie, conspiracy, and multiverse. In each chamber, over forty authors coalesce their insights into our experience of the unreal and the imaginary in far-ranging passages that cover subjects from the manuals of ancient alchemical circles to the prophetic episodes of medieval mystics, narcotized poets to horror filmmakers, and documented instances of mass hysteria to the folklore of shape-shifting.

The diverse thinkers who have contributed to this edited volume – collaborating from across Latin America, East Asia, South Asia, Africa, Europe, and the Middle East – form the control room at the epicenter of a question: What is the future of the illusion, and do we need a new philosophy of the impossible? The examples and case studies used to solve this riddle are drawn from the outer boundaries of different eras, geocultural landscapes, genres, and mediums: mythology, literature, philosophy, psychoanalysis, anthropology, film, visual art, music, theater, dance, architecture, design, technological devices, video games, underground movements, urban legends, strange objects, ecological phenomena, biogenetic innovations, and experiments with the nature of consciousness.

Table of Contents

Preface: Control Room, Jason B. Mohaghegh

1. Dream (sleep, wish)
2. Nightmare (fear, return)
3. Mirage (despair, fatality)
4. Hallucination (drug, madness)
5. Fantasy (wonder, impossibility)
6. Figment (ghost, shadow, mirror image)
7. Spell (concoction, utterance)
8. Simulation (spectacle, perfection)
9. Story (recitation, turn)
10. Vision (memory, prophecy)
11. Rumor (insinuation, shame)
12. Superstition (chance, ritual)
13. Miracle (awe, otherworldliness)
14. Game (test, play)
15. Lie (distortion, malice)
16. Conspiracy (paranoia, confabulation)
17. Multiverse (infinity, eternity)

Epilogue: Mirror of Uncertain Origin, Ishita Jain

Product details

Bloomsbury Academic Test
Published 26 Nov 2026
Format Ebook (Epub & Mobi)
Edition 1st
Pages 272
ISBN 9781350626324
Imprint Bloomsbury Academic
Illustrations 17 colour images
Series Future's Theory
Publisher Bloomsbury Publishing

About the contributors

Related Titles

Environment: Staging