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Description
The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of open-world gaming and player agency.
Howard's games create worlds in which players can design their own characters and tell their own stories. While many games tell the story of the game's main character, Todd Howard's worldbuilding approach to game design focuses more on telling the story of the game's world, whether it be the high fantasy environments of the Elder Scrolls series or the post-apocalyptic wasteland of the Fallout series. This focus on sculpting the world allows for remarkable amounts of player freedom and choice in an expansive game environment by creating a landscape rich with open opportunity.
Drawing on both academic discussions of narrative, world design, and game design, as well as on officially released interviews, speeches, and presentations given by Howard and other designers at Bethesda Games, Wendi Sierra highlights three core areas set Howard's design perspective apart from other designers: micronarratives, iterative design, and the sharing of design tools. Taken as a whole, these three elements demonstrate how Howard has used a worldbuilding perspective to shape his games. In doing so, he has impacted not only Bethesda Studios, but also the landscape of game design itself.
Table of Contents
2: Little Catastrophes
3: Set Pieces for Player Experience
4: Expanding the Game World
5: Todd Howard: In His Own Words
6: The Future of Open World Gaming
Appendix - Chronology of Works
Bibliography
Index
Product details

Published | 24 Dec 2020 |
---|---|
Format | Ebook (PDF) |
Edition | 1st |
Extent | 176 |
ISBN | 9781501350986 |
Imprint | Bloomsbury Academic |
Illustrations | 19 bw illus |
Series | Influential Video Game Designers |
Publisher | Bloomsbury Publishing |
About the contributors
Reviews
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In Todd Howard: Worldbuilding in Tamriel and Beyond, Wendi Sierra illuminates this beloved game developer's mind, his struggles and passions, the history of his career from humble beginnings to towering success, and his visions for the future of games. Choosing to highlight his excellence in worldbuilding, she examines how rich, expansive game worlds like Tamriel keep players coming back again and again, logging hundreds or even thousands of in-game hours trudging up and down snowy mountains, collecting herbs, ore, and flowers, and questing for colorful NPCs-and for the sake of a compelling story in which they are the protagonist. This book is an essential guide to one of the greatest worldbuilders in the history of fantasy, and it belongs on the shelves of game scholars and game lovers alike.
Lauren Woolbright, Assistant Professor of Communication and New Media Studies, Alma College, USA

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