Esports and Crisis Communication
Esports and Crisis Communication
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Description
This book provides a broad examination of crisis dialogue in esports. More specifically, this book provides a way for readers to understand the history and development of communication in esports, its influence and depiction of gender and diversity, hidden codex within languages, and differences within transnational fandom, and how these issues may influence the future of esports.
This book investigates the portrayal of esports characters within the games, use of crisis communication among gamers, investors, broadcasts, and fans to list a few categories, and serves as a logical follow-up to our first book in the series Diversity and Inclusion in the Esports Industry.
Esports' continued growth is also impacting the academic world as more and more universities and high schools are investing in esports curriculum and teams. The use crisis communication thus becomes a critical area of education and overall discussion in the industry. Therefore, this book would become a useful tool for many in academia and within the industry.
Table of Contents
2. Crisis Communication
3. Rise of Twitch
4. Communication and Behavior of fans Esports
5. Framing esports – Media Failures and Success Possibly: Collusion between Dignitas and Curse
6. Esports coverage of equity, diversity, and inclusion
7. Character selection and self-identity
8. Persuading eSports audiences
9. Transnational differences and similarities
Product details
| Published | 01 Oct 2026 |
|---|---|
| Format | Hardback |
| Edition | 1st |
| Extent | 208 |
| ISBN | 9781666980547 |
| Imprint | Bloomsbury Academic |
| Illustrations | 5 tables |
| Dimensions | 229 x 152 mm |
| Series | Emerging Insights into Esports |
| Publisher | Bloomsbury Publishing |




















