Sketching for Animation
Developing Ideas, Characters and Layouts in Your Sketchbook
- Textbook
Description
Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques.
With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.
Accessibility Information
Additional accessibility information
- EPUB 3.0
- Conforms with the requirements of EPUB Accessibility Spec v1.1
- WCAG level AA
- WCAG v2.2 compliant
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Appearance of the text and page layout can be modified according to the capabilities of the reading system (font family and size, spaces, as well as color of background and text)
Navigation
Purposes of all links are made clear
Table of Contents
Part One: Drawing and Sketching Techniques
1. Using Simple Shapes
2. Put it in Perspective
3. Drawing Figures and Animals
4. Drawing the 'scapes: land, town and sea
5. Capturing Movement
Part Two: Design and Development
6. Developing Ideas
7. Character Development
8. Layout and Background Design
Glossary
Bibliography
Index
Product details
| Published | 06 Jul 2017 |
|---|---|
| Format | Ebook (Epub & Mobi) |
| Edition | 1st |
| Pages | 352 |
| ISBN | 9781350033917 |
| Imprint | Fairchild Books |
| Illustrations | 300 color illus |
| Series | Required Reading Range |
| Publisher | Bloomsbury Publishing |
























