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The Exhibition and Experience Design Handbook
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Description
Today’s multi-modal, participatory exhibitions and attractions are bound by a desire to convey information, excite the viewer and create social and narrative experiences. Without design at the helm and employed effectively, these experiential moments would not become lasting memories that inform and inspire an increasingly sophisticated audience.
This full-color illustrated handbook, based on the author’s research and expertise as an exhibition designer, educator, and critic, is the first title to simultaneously
explain how to design exhibitions and attractions successfully;contextualize contemporary exhibition design practice through its historical and theoretical underpinnings;elevate understanding of one of the most rapidly evolving and trans-disciplinary creative disciplines;illuminate exhibition design’s contributions to the expanding global market for civic, cultural, commercial and entertainment experiences; andreframe the exhibition design process using a set of recurring tropes and the methods they employ, making this book distinct from other practice-based, museological or commercially-driven titles.This full-color book with over 250 photographs and drawings uses real-world examples, museum and exhibition design studio profiles, historical and contemporary voices, and draw on the author’s own creative practice and exhibition making experience, as well as contributions from his extensive network of international museum, attraction, and design professionals.
The author introduces a new methodology for understanding exhibition and experience design. One that elevates understanding of one of the most rapidly evolving and trans-disciplinary creative disciplines.
Twelve easy-to-follow illustrated chapters introduce a set of reoccurring exhibition design conventions or “tropes” that are omnipresent in exhibition making and can be used to chart a new methodology for understanding exhibition design and its process.
Table of Contents
Designer’s Toolbox: Timeline
Preface:Introduction
Designer’s Toolbox: People
Chapter 1: Streaker, Stroller, Studier
Designer’s Toolbox: Narrative
Chapter 2: Once Upon a Timeline
Designer’s Toolbox: Journey
Chapter 3: Exit Through the Gift Shop
Designer’s Toolbox: Form
Chapter 4: Pop-up and Modular
Designer’s Toolbox: Spectacle
Chapter 5: Wow-Moment
Designer’s Toolbox: Atmosphere
Chapter 6: Beyond the White Cube
Designer’s Toolbox: Staging
Chapter 7: Hanging Salon-Style
Designer’s Toolbox: Constraints
Chapter 8: Trapped in Glass Boxes
Designer’s Toolbox: Immersion
Chapter 9: Wraparound Worlds
Designer’s Toolbox: Wonder
Chapter 10: Smoke and Mirrors
Designer’s Toolbox: Communication
Chapter 11: Tombstones and Texts
Designer’s Toolbox: Learning
Chapter 12: Hands-on, Minds-on
Afterward – Call to Action
Appendix/Bibliography
Index
About the Author
Product details
Published | Apr 04 2023 |
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Format | Ebook (PDF) |
Edition | 1st |
Extent | 292 |
ISBN | 9798765193242 |
Imprint | American Alliance Of Museums |
Illustrations | 235 colour photos |
Series | American Alliance of Museums |
Publisher | Bloomsbury Publishing |
About the contributors
Reviews
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McNeil’s book combines a thoroughly and deeply researched history of significant exhibitions and milestones in the field with contemporary and lively text that is a pleasure to read. Cleverly organized around common design tropes, the book proves to be a comprehensive look at the history of exhibition design right up to the present-day proliferation of various cutting-edge technologies. The book will be welcomed by the field and embraced as foundational in exhibition design curriculums.
James Volkert, museum consultant, Exhibition Associates
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This book is accessible to a broad audience and will fill many gaps in understanding exhibition and experience design.
Tricia Austin, design researcher and PhD supervisor, Central Saint Martins, University for the Arts London
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Destined to become essential reading for anyone in the field!
Merritt Price, former head of design, J. Paul Getty Museum
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This book is a great addition to museum exhibition literature that deftly uses historical examples to consider current issues and interests.
Kathleen McLean, author, exhibition designer
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My mind is blown by how this book intertwines the history and evolution of exhibition design with best practices, pulling from educational, entertainment, and commercial examples.
Emma Thorne-Christy, exhibition designer
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A gift to the museum field. This book offers new insights into aspects of exhibition design that no one else has brought to the table. The tropes brilliantly organize exhibition design thinking — both for those who do the work, as well as for those who work with exhibitions.
Susan Spero, formally J.F.K Museum Studies