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Gamification Made Simple
A Guide for Higher Education Professionals
Gamification Made Simple
A Guide for Higher Education Professionals
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Description
Gamification Made Simple: A Guide for Higher Education Professionals is designed to be a practical, approachable, and experience-driven resource for instructors who may be new to the concept of gamification or are already experimenting with game-based learning. Written by educators from different disciplines-special education and speech-language pathology-the book includes the perspectives of game designers, game players, and game masters. What began as a basic role-playing activity in a graduate course has evolved into an instructional framework that transforms student engagement by enabling them to apply what they are learning in a safe, real-world setting. Glennda McKeithan and Ann Marshall provide readers with a step-by-step guide for planning, designing, and implementing simple, game-based learning experiences through role-playing games (RPGs).
Table of Contents
Acknowledgements
Introduction
Chapter 1: Introduction to Gamification in Higher Education
Chapter 2: Team Engagement and Role Theory
Chapter 3: Planning, Designing, and Implementing Effective RPG Games
Chapter 4: Game Mechanics for Meaningful Learning
Chapter 5: Maximizing Engagement and Minimizing Problems
Chapter 6: Challenges and Considerations
Glossary of Terms
References
Appendices
About the Authors
Product details
| Published | Jan 08 2026 |
|---|---|
| Format | Ebook (PDF) |
| Edition | 1st |
| Extent | 248 |
| ISBN | 9798881862152 |
| Imprint | Bloomsbury Academic |
| Publisher | Bloomsbury Publishing |

























