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Description
Media pervade and saturate the world around us. From the proliferation of social media, to crowdsourcing, big data, games, and more traditional media such as television, radio, and print, media provide the framework for our engagement with the world and each other. By recasting the traditional concerns of media studies through the lens of the work of Deleuze and Guattari this book provides an innovative new toolkit for understanding how media shape our world.
Taking as their central question what it is that media do, Harper and Savat offer a new and insightful approach to this exciting area of study.
Table of Contents
Part I: Assemblages
2. Writing Machines
a. Regmines of Signs
b. Printing Press
c. Processor
3. Image Machines
a. Faciality
b. Photography
c. Celebrity
4. Distribution Machines
a. Connections and Flow
b. Television and the Arboreal
c. Internet and the Rhizomatic
5. Game Machines
a. The Smooth and the Striated
b. Digital Games
c. Alternate Reality Games
Part II: Abstract Machines
6. News
a. What is the Body Without Organs of News?
b. News Framing and the Urstaat
c. Nomads of the News
7. Adverstising
a. Desiring Machines
b. Advertising as Capture
c. Advertising as Flight
8. Genres
a. Culture and Becoming
b. Pop Culture
c. Participatory Culture
Conclusion: Media Machines and their Lines of Flight
Bibliography
Index
Product details

Published | Jul 28 2016 |
---|---|
Format | Paperback |
Edition | 1st |
Extent | 200 |
ISBN | 9781472524904 |
Imprint | Bloomsbury Academic |
Dimensions | 9 x 5 inches |
Series | Deleuze and Guattari Encounters |
Publisher | Bloomsbury Publishing |
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